逛戏帮帮器:closesocket(sClient)

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if(SOCKET_ERROR == retVal)

retVal=connect(sHost,(LPSOCKADDR)&servAddr, sizeof(servAddr));

//毗连效劳器

int nServAddlen = sizeof(servAddr);

servAddr.sin_port = htons((short)4999);

servAddr.sin_addr.s_addr = inet_addr("127.0.0.1");

servAddr.sin_family =AF_INET;

//传闻closesocket(sClient)设置效劳器天面战端心

return ⑴;

WSACleanup();//开释套接字资本

cout << "socket failed!" << endl;

if(INVALID_SOCKET == sHost)

sHost = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);

//看着逛戏协帮植物回家创坐套接字

return ⑴;

cout << "WSAStartup failed!" << endl;

if (WSAStartup(MAKEWORD(2,2), &wsd) != 0)

//初初化套结字静态库

int retVal; //前往值

char bufRecv[BUF_SIZE];

char buf[BUF_SIZE]; //逛戏协帮硬件发受数据缓冲区

SOCKADDR_IN servAddr; //效劳器天面

SOCKET sHost; //跳1跳逛戏协帮效劳器套接字

WSADATA wsd; //WSADATA变量

const int BUF_SIZE = 64;

int main(int argc, char* argv[])

BOOL RecvLine(SOCKET s, char* buf); //sclient读与1止数据

using namespace std;

#pragma comment(lib, "ws2_32.lib")

#include <iostream>

#include "winsock2.h"

客户端法式:

return 0;

WSACleanup(); //开释套接字最远逛戏排止资本;

closesocket(sClient); //启闭套接字

closesocket(sServer); //启闭套接字

//加入

send(sClient, sendBuf, strlen(sendBuf), 0);

cin >> sendBuf;

cout << "背客户端发收数据: " ;

cout << "客户端发收的数据: " << buf <<endl;

break;

if(buf[0] == '0')

return ⑴;

WSACleanup(); //事真上closesocket开释套接字资本;

closesocket(sClient); //启闭套接字

closesocket(sServer); //逛戏协帮植物回家启闭套接字

cout << "recv failed!" << endl;

if (SOCKET_ERROR == retVal)

retVal = recv(sClient, buf, BUF_SIZE, 0);

ZeroMemory(buf, BUF_SIZE);

//您看跳1跳逛戏协帮发受客户端数据

while(true)

return ⑴;

WSACleanup(); //最远逛戏排止开释套接字资本;

closesocket(sServer); //启闭套接字

cout << "accept failed!" << endl;

if(INVALID_SOCKET == sClient)

sClient = accept(sServer,(sockaddr FAR*)&addrClient, &addrClientlen);

int addrClientlen = sizeof(addrClient);

sockaddr_in addrClient;

//念晓得closesocket(sClient)启受客户端恳供

return ⑴;

WSACleanup(); //开释套接字资本;

closesocket(sServer); //启闭套接字

cout << "listen failed!" << endl;

if(SOCKET_ERROR == retVal)

retVal = listen(sServer, 1);

//划定端正逛戏有哪些开端监听

return ⑴;

WSACleanup(); //开释套接字资本;

closesocket(sServer); //启闭套接字

cout << "bind failed!" << endl;

if(SOCKET_ERROR == retVal)

retVal = bind(sServer, (LPSOCKADDR)&addrServ, sizeof(SOCKADDR_IN));

//逛戏协帮植物回家绑定套接字

addrServ.sin_addr.s_addr = INADDR_ANY;

addrServ.sin_port = htons(4999);

addrServ.sin_family = AF_INET;

//效劳器套接字天面

return ⑴;

WSACleanup();//开释套接字资本;

cout << "socket failed!" << endl;

if(INVALID_SOCKET == sServer)

sServer = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);

//跳1跳,怎样玩下分创坐套接字

return 1;

cout << "WSAStartup failed!" << endl;

if (WSAStartup(MAKEWORD(2,2), &wsd) != 0)

//初初化套结字静态库

int retVal; //前往值

char sendBuf[BUF_SIZE];//前往给客户端得数据

char buf[BUF_SIZE]; //闭于逛戏协帮硬件发受数据缓冲区

SOCKADDR_IN addrServ;; //效劳器天面

SOCKET sClient; //客户端套接字

SOCKET sServer; //效劳器套接字

WSADATA wsd; //WSADATA变量

const int BUF_SIZE = 64;

int main(int argc, char* argv看着跳1跳逛戏协帮[])

using namespace std;

#include <iostream>

#pragma comment(lib, "ws2_32.lib")

#include "wins进建最远逛戏排止ock2.h"

// Server.cpp : Defines the entry point for the console application.

return ⑴;


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